And when no LOOP is active, Detune 1/2 key down while button pushed + SLIP = ON He's the "fix/wish granted" for now, set 'originLoop' `get_active_loop` & effect select 'detune' & effect_slider 1 0% & effect_slider 2 50% & effect_slider 3 65% & var 'originLoop' 0 ? effect_button 'detune' 1 1 & effect 'detune' active while_pressed & slip while_pressed : effect_button 'detune' 1 0 & down ? loop 0. Button let go = originally 8 bar LOOP is active again. Download the user manual for JP6K in PDF format. Is it doable to keep the active LOOP (for example 8 bar LOOP) active when using the Detune effect? And deactivate SLIP when Detune is used in an active (saved) LOOP? So what it should do is: 8 bar LOOP is active, Detune 1/2 key down while button is pushed + SLIP = OFF. Another important aspect of the classic Super Saw, was its unique detune curve. Now, when I am in an active (saved) LOOP and I use the Detune effect, my active LOOP goes out of LOOP on the first push (since Detune is also using LOOP to create the effect).
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